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Nime
f00lio
17 years old
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Born Mar-16-1993
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Nime

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24 Jul 2009
Supposedly, there was a post on the TF2 blog up for a very brief time before taken back down that was regarding the soldier update. They have taken down their blogs before, so it isn't unheard of, but there is still always some possibility it's fake.

Anyways;
QUOTE
In response to various calls from our blog attentive audience, we’re happy to report that the next class to receive the update treatment will be the Soldier.

Playing such a damage-centric role, the Soldier has been extremely difficult to develop beyond the default offensive stance that we commonly see him occupying. As such, we decided we like to blur the line between attack/defence, hopefully causing even veteran players to rethink their conception of the class. Our primary goal when designing the update was both maintaining the balance of the class for newer players, while simultaneously rewarding those who experiment with more outlandish techniques. Thus, the update will focus heavily on the teamwork aspect that the Soldier is well equipped to explore, while introducing players to awide variety of roles that, although tough to master, will allow even the inexperienced to assist their team effectively.

Obviously, designing balanced unlockable weapons for such a potentially powerful class has been difficult, but we’re happy to say that what we have in mind should bring a whole new meaning to the term ‘Shock And Awe’.

As always,we’re looking closely at how we can improve performance across the board for our loyal players, so as a result, the forthcoming update will bring with it our largest collection of hotfixes, mechanic overhauls and engine optimizations to date. The combined effect of these fairly major changes to how you interact with both the game world and other users should help make playing Team Fortress 2 a safer, more accessible experience for everyone.

Finally, we’re extremely excited to announce not one, but two major introductions to the game. The first of these being the long-awaited launch of the Item Trading system, allowing you to put to use the myriad collection of weapons that you may have built up since the drop system was utilized with the Sniper/Spy update. Bundled with the Item Trading will also come a minor tweak to the rates at which random items are placed into the game. We’re keeping quiet about the changes for now, but we’re confident that when released, keeping hold of those 7 Kritzkriegs may not seem like such a bad idea after all.

The second revision, one that we hope will breathe new life into both the player and map-making communities, is our third new game mode to be introduced since release. King Of The Hill, a mode relying on a coordinated approach by both teams, will offer every class a chance to excel at one or more aspects of their gameplay, while raising awareness of their more unusual abilites. Of course,what game mode would be complete without several new maps to battle over? So we’re throwing in a few of those too. Until then, dismissed!


Fake or not, something to think about. Keep checking the blog in the coming days for hopefully more official news.

http://img9.imageshack.us/img9/8260/tf2blogupdate.png
http://forums.steampowered.com/forums/show...ad.php?t=923774
http://gaming.icrontic.com/news/team-fortr...leaked#comments
12 Apr 2009
http://www.gamefaqs.com/boards/genmessage....;topic=49032551

It was supposedly a stat resetter, and I guess it's working for a few people, allowing them to enter what they want to set everything to, but for most people, it just maxes everything.

Picyture

So yeah. If you hear about the 'resetter' I'd stay away, unless you want crazy stats to confuse everyone for whatever reason..
22 Mar 2009
http://www.fpsbanana.com/skins/61893

This is a reskinning of the Demoman primary gun that makes it have 4 chambers like it should have instead of the 6shot one Valve left in the game when they decreased the ammo clip.

I'm not a big fan of custom skins, but I hate all the inconsistencies sprinkled throughout the game like this. Also, this should work on sv_pure 1 and 2 servers because it uses the default textures so you won't get the wireframes.

This has all the animations like normal too, the chambers rotate when shooting and reloading and whatnot.

Picture 1
Picture 2
Youtube Video (Watch in HD to really see it work)
14 Mar 2009
Some site is starting to do the top ten plays of the week compiled from Cevo/ESEA/ETF2L 6v6 matches every week.
They aren't all really too impressive, but a few are kind of cool.
Also might be something to look out for as a weekly thing if it's consistently any good.

http://www.youtube.com/watch?v=ZTvF6zQTJGU
10 Mar 2009
Another TF2 bot video.
Not made by the same guy as the first, but still a good video nonetheless.



Some fancy stuff indeed..
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